Advances Through Trade
This small script gives the players (AI and HUMANs alike) the chance of obtaining advances via trade routes. This is just an attempt to give small civs a chance of keeping up and to make trade a bit more attractive.
The Script
//--------------------------------------------------------------------------
// MoT Mod for CTP2 (Apolyton Edition) by BureauBert
// v1.1
// http://motmod.ctp2.info
//--------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////
// Science Via Trade
// by BureauBert
// Science swapping via trade routes
////////////////////////////////////////////////////////////////////////////
HandleEvent(SendGood) 'ScienceSwapViaTradeRoute' post {
city_t sciCityOne;
city_t sciCityTwo;
int_t sciPlayerOne;
int_t sciPlayerTwo;
int_t sciPlayerOneDesiredAdvance;
int_t sciPlayerTwoDesiredAdvance;
int_t sciAdvanceSwapChance;
int_t sciAdvanceSwapRand;
sciAdvanceSwapChance = 5;
sciCityOne = city[0];
sciCityTwo = city[1];
sciPlayerOne = sciCityOne.owner;
sciPlayerTwo = sciCityTwo.owner;
sciPlayerOneDesiredAdvance = -1;
sciPlayerTwoDesiredAdvance = -1;
sciAdvanceSwapRand = Random(99);
if(sciAdvanceSwapRand < sciAdvanceSwapChance) {
sciPlayerOneDesiredAdvance = GetDesiredAdvanceFrom(sciPlayerOne, sciPlayerTwo, 0, 50000);
if(sciPlayerOneDesiredAdvance > -1) {
advance[0] = sciPlayerOneDesiredAdvance;
Message(sciPlayerOne, 'GotAdvanceFromTrade');
GrantAdvance(sciPlayerOne, sciPlayerOneDesiredAdvance);
}
sciPlayerTwoDesiredAdvance = GetDesiredAdvanceFrom(sciPlayerTwo, sciPlayerOne, 0, 50000);
if(sciPlayerTwoDesiredAdvance > -1) {
advance[0] = sciPlayerTwoDesiredAdvance;
Message(sciPlayerTwo, 'GotAdvanceFromTrade');
GrantAdvance(sciPlayerTwo, sciPlayerTwoDesiredAdvance);
}
}
}
// Messages
messagebox 'GotAdvanceFromTrade' {
Text(ID_GOT_ADVANCE_FROM_TRADE);
Show();
}