Infantry Units

  • African Axeman 
    Prerequisites Requires: Iron Working Only buildable by "African" culturesHistorical The Nzappa zap (also referred to as zappozap, kasuyu) is (...)
  • Archer
    Prerequisites Requires: Ballistics Can only be built by "Arab", "American", "Castle", "Palace", and "Balkan" culturesSummary Ancient Ranged (...)
  • Barbarian Warrior 
    Prerequisites Requires Tool Making Can only be built by "Barbarian" cultures
  • Berserker 
    Prerequisites Requires: Iron Working Only buildable for "Castle", "Palace", and "Balkan" cultures Historical Berserkers (or berserks) were (...)
  • Bowman 
    Prerequisites Requires: Iron Working Can only be built by "Roman", "Arab", "Castle", "Egyptian", "Palace" and "Balkan" cultures Summary (...)
  • Commando
    Prerequisites Requires: Deep Battle Tactics Can only be built by Monarchy, Absolute Monarchy, Theocracy, Fundamentalism, Fascism, Corporate (...)
  • Daimo 
    Prerequisites Requires: Feudalism Only buildable by "Asian" culturesHistorical The daimyo (大名 daimyō) were the powerful feudal lords in (...)
  • Eagle Archer 
    Prerequisites Requires: Citizenship Only buildable by "American" cultures Historical Eagle warriors or eagle knights (Classical Nahuatl: (...)
  • Eagle Warrior 
    Prerequisites Requires: Citizenship Only buildable by "American" cultures Historical Eagle warriors or eagle knights (Classical Nahuatl: (...)
  • Fascist
    Prerequisites Requires: Tank Warfare Summary Defends against Spies Can only be built by Fascism government Gameplay Fascism thrives on (...)
  • Fyrdman 
    Prerequisites Requires: Theology Can only be built by "Roman", "Arab", "American", "Castle", "Egyptian", "African", and "Palace" (...)
  • Grenadier
    Prerequisites Requires: Conscription Summary Renaissance assault-infantry unit Gameplay The Grenadier is the assault infantry unit of the (...)
  • Heavy Swordsman 
    Prerequisites Requires: Iron Working Only buildable by "Roman", "Arab", and "Egyptian" culturesGameplay Heavy Swordsmen use Iron weapons in (...)
  • Hoplite
    Prerequisites Requires: Infantry Tactics Only buildable by "Roman" culturesSummary Ancient defensive unitGameplay The Hoplite is an (...)
  • Hover Marine 
    Prerequisites Requires: Fluid BreathingSummary Special Forces Amphibious assault Can move on waterGameplay Hover Marines can glide over the (...)
  • Indian Warrior 
    Prerequisites Requires: Tool Making Can only be built by "American" culturesSummary Ancient Age unitGameplay The Warrior is the first (...)
  • Javelineer 
    Prerequisites Requires: Bronze Working Only buildable by "African" cultures Historical The Zulu warriors used a long version of the assegai (...)
  • Marine
    Prerequisites Requires: Deep Battle Tactics Can only be built by Democratic governments Summary Can attack immediately after unloading from (...)
  • Musketeer 
    Prerequisites Requires: Flintlock Summary Renaissance defensive unit Gameplay The Musketeer is equally skilled in all realms of combat. (...)
  • Pikemen
    Prerequisites Requires: BankingSummary Defensive bonus vs. mounted unitsGameplay The Pikeman is the bane of any mounted units’ existence. He (...)
  • Ranger
    Prerequisites Requires: Combined Arms Only buildable by Democracy and Virtual Democracy Summary Special Forces Paradrop Amphibious Assault (...)
  • Red Army 
    Prerequisites Requires: Communism Summary Can see spies Only buildable under government socialism Gameplay The Red Army is only available (...)
  • Rifleman 
    Prerequisites Requires: Repeating RiflesSummary Modern age defensive unit Gameplay The Rifleman is the Modern Age’s defensive unit. Armed (...)
  • Samurai 
    Prerequisites Elite unit Requires: Toolmaking Only buildable by "Asian" culturesSummary Special Forces FlankerGameplay Whereas the Hoplite (...)
  • Samurai Archer 
    Prerequisites Requires: Ballistics Only buildable by "Asian" cultures
  • Slinger 
    Prerequisites Requires: Stone Working Only buildable by "Roman" and "Egyptian" culturesHistorical The sling is an ancient weapon known to (...)
  • Soldier
    Prerequisites Requires: Automatic RiflesSummary Modern age defensive infantry unitGameplay The Modern Infantryman is an excellent all-around (...)
  • Spearman 
    Prerequisites Tool Making Only buildable by "Egyptian" cultures Historical The spear does not fit comfortably into either the close combat (...)
  • Spetsnaz 
    Prerequistes Requires: Deep Battle Tactics Only buildable by Socialism and TechnocracyHistorical Spetsnaz (Russian: спецназ; IPA: (...)
  • Swordsman 
    Prerequisites Requires: Infantry Tactics Only buildable by "Castle", "Palace", and "Balkan" cultures Historical Little is known about early (...)
  • Warrior
    Prerequisites Requires: Tool Making Only buildable by "Roman", "Arab", "Castle", "Palace", and "Balkan" culturesSummary Ancient offensive (...)
  • Zulu Warrior 
    Prerequisites Requires: Tool Making Only buildable by "African" culturesSummary Ancient Age unitGameplay The Warrior is the first military (...)