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Cataphract
Prerequisites
Requires: Feudalism Only buildable by "Roman" culturesHistorical
A cataphract was a form of armoured heavy cavalry used in (...)
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Cavalry
Prerequisites
Requires: FlintlockSummary Renaissance Flanking unitGameplay
Cavalry excel at both Attack and Defense. They can move (...)
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Chariot
Prerequisites
Requires: Horse Riding Can only be built by "Roman", "Arab", and "Egyptian" culturesSummary Special Forces Flanker Disadvantage (...)
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Cossack Cavalry
Prerequisites
Requires: Cavalry Tactics Only buildable by "Balkan" cultures
Historical
Cossacks (Ukrainian: козаки́, koza’ky; Russian: казаки́ (...)
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Elephant Warrior
Prerequisites
Requires: Stirrup Only buildable by "Arab" and "Egyptian" cultures
Historical
The first elephant species to be tamed was the (...)
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Heavy Cavalry
Prerequisites
Requires: Stirrup Can only be built by "Roman", "Castle", "Palace", and "Balkan" culturesSummary Ancient flanking unitGameplay (...)
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Horse Archer
Prerequisites
Requires: Cavalry Tactics Can only be built by "Arab", "Roman", "Castle", "Palace", and "Balkan" culturesSummary Special Forces (...)
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Knight
Prerequisites
Requires: Feudalism Only buildable by Castle- and Palace-Cultures
Summary Special Forces Ancient flanking unit
Gameplay
The (...)
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Light Cavalry
Prerequisites
Requires: Animal Husbandry Only buildable by "Roman", "Arab", "American", "Castle", "Palace", and "Balkan" culturesSummary (...)
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Mamluk
Prerequisites
Requires: Feudalism Only buildable by "Arab" and "Egyptian" cultures
Historical
Mamluk (Arabic: مملوك mamlūk (singular), مماليك (...)
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Mounted Archer
Prerequisites
Requires: Stirrup Only buildable by "American" and "Egyptian" culturesSummary
Fast moving Ancient Age ranged unit Gameplay (...)
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Robber Baron
Prerequisites
Requires: Feudalism Can only be built under governments Early Gang, Autonomous Collective, and Advanced GangSummary Flanker (...)