Interactivity

  • City Capture Options for AI
    This script makes the AI use the new CityCaptureOptions introduced with the Apolyton Edition (keep, kill, or liberate the city). It also allows (...)
  • Diplomod
    Based upon Diplomod.owner; dipThey = player[1].owner; if(GetCurrentRound() > 1) DisableTrigger(’DIP_InitDiploState’); else (...)